Pick your studio
Games, interactive fiction, short-form video, and adventures all count equally this week. Open whichever studio matches what you want to make, pictured below.
Build anything: games, shows, stories, adventures, whatever you want, and land in the weekly theme row in the catalog with everyone else who shows up.

Build in any format, tag with pirates-week to enter.
Publish to RUN before September 23 at noon PT.
Any RUN studio counts. Build around this week's theme, tag your project pirates-week, publish before the close, and you're automatically in the catalog row.
Games, interactive fiction, short-form video, and adventures all count equally this week. Open whichever studio matches what you want to make, pictured below.
Pirates are a whole ocean of ideas, not one voyage. A cursed-treasure hunt, a naval broadside at dawn, a mutiny you have to talk your way out of, a smuggler's run past the navy, a parrot with opinions. Riff on a ship, a captain, a legend, whatever the word sparks for you. Solo or with friends, no team-size cap.
Add the keyword pirates-week to your project, then share it to RUN before September 23 at noon PT and you're entered automatically. Keep refining right up to the close; your latest published version is what lands in the catalog row.
Seven days, and everyone who publishes lands together in a row in RUN's catalog all week. No leaderboard to climb, just a deadline to hit.
Your latest published version is what counts, so get a first pass up early and keep polishing all week.
Post progress in #weekly-theme on Discord. Half the fun of a weekly prompt is watching everyone's take on the same theme take shape.
There's nothing to rank and nothing to win. Publish on-theme and you're in RUN's catalog row for Pirates week while the week runs.
RUN.labs is a running series of 7-day creative challenges. Every Wednesday we drop a theme, and you have until the following Wednesday at noon PT to build something around it, in whatever format you work in: a game, an interactive story, a short video, an adventure.
There's no prize pool and no leaderboard. Publish your entry before the week closes and it goes up automatically, no forms. The theme's row goes up in RUN's catalog the moment the week opens and stays there until a week after it closes; every entry lands in it as soon as you publish, side by side, so it's less a competition and more a weekly show-and-tell for whatever the theme sparked in you.
This week's prompt: Pirates. Hoist the colors. A treasure hunt with a cursed map, a ship-to-ship broadside, a mutiny below decks, a port full of scoundrels, a sea shanty turned into a game. It lands on Talk Like a Pirate Day, so lean in. Build it in Game Studio, Story Studio, Video Studio, or Adventure Studio and you're in.
Yes. Pirates is a free 7-day game jam on RUN. Anyone can join, build a game, and compete.
Any RUN studio counts. Build around this week's theme, tag your project pirates-week, publish before the close, and you're automatically in the catalog row.
Pirates runs Sep 16–23.