Join in Discord
Hop into #share-wins on our Discord and tell us your Run.Game account so we can credit you. That's the whole signup.
Share what you're building, and we'll fuel it. Post your updates, build the habit, earn credits.

Sharing your game is the fastest way to get real players. We're rewarding you for doing it consistently — no forms, no scripts.
Hop into #share-wins on our Discord and tell us your Run.Game account so we can credit you. That's the whole signup.
Whenever you ship something new — a feature, a level, a milestone — post about it publicly, in your own words, with your game link. Make it yours; canned copy doesn't count.
Paste the link to each post in #share-wins. We tally your shares for the week and bank the credits to your account.
The hardest part of shipping a game isn't building it — it's getting people to find it. The creators who win are the ones who put their work in front of players, again and again, as they build.
Build in Public rewards exactly that. Share your updates as you make them, build the habit over two weeks, and bank credits that power your game's AI — generation in Studio, and the AI your game runs live.
Credits power AI on Run.Game — generating art, code, and audio in Studio, plus the AI your published game runs for players. You bank what you earn now, and it becomes spendable when paid plans launch.
Any public platform: X, TikTok, Reddit, YouTube, Instagram, your own Discord or community. The bar is 2 posts on each of at least 2 platforms a week.
Anything genuinely new in your game — a feature, level, character, milestone, or a short behind-the-scenes devlog. If you shipped it, share it.
No — please don't. Share in your own voice. Authentic posts perform better, and copy-paste posts don't qualify.
We track everything you earn during the pilot and grant it to your account when paid plans launch. Nothing's lost in the meantime.
Two weeks. It's a pilot — if it works, we'll keep going and grow it.
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